Sunday, June 27, 2010

Post Four: Early Game Development

So far I have spent a [b]very[/b] large amount of my time, at least 30+ hours, into developing this game.
I feel I have all the key requirements of the game working:
  • [Fully functional] Loading Bar
  • [Fully functional] Branding at start (animation)
  • [Fully functional] Title screen / Logo
  • [Fully functional] Statistic system programmed
  • [Fully functional] Movement system programmed
  • [Mostly functional] Battle system programmed
  • [Fully functional] Co-ordinated system in the movement for respawning and replacement after battles
  • [Fully functional] Vertical moving platforms in the game.
  • [Fully functional] Music and sound effects (sourced from a royalty free sound CD, and a royalty free CD with 600+ 'chiptune' music pieces.)
And to end this post, a link to a playable demo of the game. It contains 1 enemy, half a level, 2 pieces of music and mostly completed programming.


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(Above link takes you to "http://rvh.comule.com/2.html")


NOTE: I would have posted the game directly onto this site, but due to the game being stored in two separate files (Data&Graphics // Sound) I cannot post it here, as they need to be in the same directory as eachother, and Blogspot doesn't allow access to this.

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